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Skills
Weapon Master
ID 1047
With perfect undestanding of a weapon, brings out the maximum power in a weapon.
- Type
- BUFF
- Target
- Applies to self only
- Cast time (ms)
- 0
- Cooldown (ms)
- 0
- Duration (ms)
- 1,030
- SP cost
- 100
- Consumed quantity
- 0
- Minimum range
- 0
- Maximum range
- 100
- Hits
- 0
- Aggro
- 0
Skill levels
| Level | Effect |
|---|---|
| 0 | Character Basic Skill |
| 1 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 2 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 3 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 4 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 5 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 6 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 7 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 8 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 9 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 10 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
| 11 | A.R. +1 Crescent: Attack Speed +30%, Attack Power to Monster +40% Greatsword: Attack Speed +20%, Resistance +10, Blocking +20 Saber: Attack Power +50%, Accuracy +20, Critical Damage +100% Mace: Attack Power +60%, Defense Power +10, Blocking +40 Sword, Rapier: Attack Power +65%, Penetration +25, Critical +50, Skill uses trigger Critical Cancels buff when reused |
Used by stances
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