Game database / Skills

Chain Direction

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Skills

Chain Direction

ID 10583

Continue to attack major enemies with kicking and great sword.

Type
MELEE
Target
Enemies within range, 6 targets
Cast time (ms)
0
Cooldown (ms)
15,000
Duration (ms)
3,630
SP cost
450
Consumed quantity
0
Minimum range
1
Maximum range
150
Hits
4
Aggro
164

Skill levels

View all →
LevelEffect
0Required Stance: [Soul Guard] Lv.10
1Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
2Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
3Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
4Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
5Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
6Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
7Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
8Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
9Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
10Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2
11Ignore Block
Ignore 1/2 of enemy's Shield DEF
40% chance to [Stun] the enemy
When the enemy is in [Critical Wound] state, skill damage x1.25~2

Used by stances

StanceType
Soul GuardMELEE
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Rising database

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