Game database / Skills

Dance of Death

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Skills

Dance of Death

ID 10684

Go forward with two daggers like dancing and attack enemy.

Type
MELEE
Target
1 nearby enemy
Cast time (ms)
0
Cooldown (ms)
12,000
Duration (ms)
6,000
SP cost
540
Consumed quantity
0
Minimum range
0
Maximum range
150
Hits
7
Aggro
185

Skill levels

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LevelEffect
0Required Stance: [Death Chopping] Lv.20
1Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
2Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
3Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
4Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
5Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
6Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
7Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
8Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
9Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
10Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd
11Ignores Evasion
80% chance to guard against enemy
Ignores monster debuffs
Damage x1.5 while in [Invisible] status
(Stance level * 2)% chance to ignore an additional 50% of enemy character's defense
(Stance level * 2)% chance to ignore an additional 20% of enemy monster's defense
Damage increases 10% per summoned Lloyd

Used by stances

StanceType
Death ChoppingMELEE
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