Game database / Skills

Stab Slash

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Skills

Stab Slash

ID 10764

Stab and cut down 1 enemy by swinging rapier fast.

Type
MELEE
Target
1 nearby enemy
Cast time (ms)
0
Cooldown (ms)
17,000
Duration (ms)
4,300
SP cost
400
Consumed quantity
0
Minimum range
0
Maximum range
150
Hits
10
Aggro
175

Skill levels

View all →
LevelEffect
0Required Stance: [Vendetta] Lv.20
1Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
2Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
3Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
4Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
5Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
6Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
7Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
8Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
9Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
10Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]
11Ignores Evasion
Against Evasion-type enemy PCs, damage increases 1% per 1 Evasion Rate
While in [Awakening] status, damage varies from 1.5x~3x
On the 3rd skill attack hit, ignores enemy DEF by an additional 50 + (Additional [STR] * 1)
While in [Counter] status, damage x2
Using this while in [Counter] status cancels [Counter]

Used by stances

StanceType
VendettaMELEE
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