Game database / Skills

Cul-de-sac

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Skills

Cul-de-sac

ID 11065

Mixed attack which consists of the Kick, Cut, Shooting to kill the enemy.

Type
MELEE
Target
1 nearby enemy
Cast time (ms)
0
Cooldown (ms)
25,000
Duration (ms)
7,130
SP cost
540
Consumed item
Large Caliber Bullet
Consumed quantity
5
Minimum range
0
Maximum range
150
Hits
24
Aggro
358

Skill levels

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LevelEffect
0Required Stance: [Krozumang] Lv.25
1Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
2Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
3Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
4Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
5Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
6Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
7Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
8Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
9Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
10Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5
11Ignores Evasion
For evasion-type enemies, skill damage +1% per Evasion
While under [Encounter Trigger]: damage x1.5

Used by stances

StanceType
CroisementSHOOT
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