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Skills
Lucky Dice
ID 1147
Cruise's magical lucky dice, always carried. Depending on the rolled number, Cruise receives a beneficial buff.
- Type
- BUFF
- Target
- Applies to self only
- Cast time (ms)
- 0
- Cooldown (ms)
- 45,000
- Duration (ms)
- 1,230
- SP cost
- 300
- Consumed item
- Ancient Star Orb
- Consumed quantity
- 3
- Minimum range
- 0
- Maximum range
- 100
- Hits
- 0
- Aggro
- 0
Skill levels
| Level | Effect |
|---|---|
| 0 | Character Basic Skill |
| 1 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 2 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 3 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 4 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 5 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 6 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 7 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 8 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 9 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 10 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
| 11 | [Dice 1] Duration: 10 seconds [Dice 2~6] Duration: 60 seconds Dice 1: Movement Speed -30% Dice 2: Damage Taken -30%, Cooldown -2s, A.R. +1 Dice 3: Attack +30%, Attack Speed +50%, Penetration +10, Status Resist -10 Dice 4: Movement Speed +60%, Max Movement Speed 12 Dice 5: D.R. +1, Status Resist +10, Penetration -10 Dice 6: A.R. +1, D.R. +1, Damage Taken -20%, Attack +30%, Attack Speed +50%, Movement Speed +60%, Max Movement Speed 12, Status Resist +10, Penetration +10, Cooldown -2s |
Used by stances
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