Game database / Skills

Wire Shot

Browse categories

Skills

Wire Shot

ID 11762

Ties up the movement of enemy by shooting 2 wired bolts.

Type
SHOOT
Target
Up to 6 enemies 12m away and within 4m radius
Cast time (ms)
833
Cooldown (ms)
60,000
Duration (ms)
1,500
SP cost
250
Consumed item
Steel Bolt
Consumed quantity
2
Minimum range
50
Maximum range
1,200
Hits
0
Aggro
50

Skill levels

View all →
LevelEffect
0Required Stance: [Twin Sting] Lv.10
1100% chance of inflicting [Hold] on enemy
2100% chance of inflicting [Hold] on enemy
3100% chance of inflicting [Hold] on enemy
4100% chance of inflicting [Hold] on enemy
5100% chance of inflicting [Hold] on enemy
6100% chance of inflicting [Hold] on enemy
7100% chance of inflicting [Hold] on enemy
8100% chance of inflicting [Hold] on enemy
9100% chance of inflicting [Hold] on enemy
10100% chance of inflicting [Hold] on enemy
11100% chance of inflicting [Hold] on enemy

Used by stances

StanceType
Twin StingSHOOT
← Back to skills

Rising database

Record details