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Anima

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Skills

Anima

ID 1225

Imbue the gun with spirit, so attacks carry residual spiritual power.

Type
BUFF
Target
Applies to self only
Cast time (ms)
0
Cooldown (ms)
0
Duration (ms)
2,133
SP cost
550
Consumed item
Ancient Star Orb
Consumed quantity
25
Minimum range
0
Maximum range
100
Hits
0
Aggro
0

Skill levels

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LevelEffect
0Character Basic Skill
1Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
2Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
3Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
4Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
5Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
6Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
7Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
8Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
9Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
10Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used
11Duration: 300 seconds
[Anima], [Phantasma] used together
A.R. +1
Attack Power +50%
Damage to Monster +50%
[Anima]
Changes skill element to Psychic element
Psychic Penetration +25
Accuracy +25
Damage from Range +10%
Damage from Melee -10%
['Phantasma']
Physical Penetration +25
Critical Rate Cap +10
Critical Damage +20%
Damage from Melee +10%
Damage from Magic -10%
Switches Trigger every time the skill is used

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