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Skills
Protus
ID 1227
Clashes sword against shield to gather composure before starting battle
Does not stack with [Support Tree Order], [Adelive], [Protect Shade], [Marble Spit], [Ponlar], [Horizon Protect], [Diretore], [Staccato], [Ritenuto], [Saphar] effects
- Type
- BUFF
- Target
- My character 8m away.
- Cast time (ms)
- 0
- Cooldown (ms)
- 20,000
- Duration (ms)
- 2,033
- SP cost
- 300
- Consumed item
- Ancient Star Orb
- Consumed quantity
- 15
- Minimum range
- 0
- Maximum range
- 100
- Hits
- 0
- Aggro
- 0
Skill levels
| Level | Effect |
|---|---|
| 0 | Character Basic Skill |
| 1 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -1% IMM +1 RES +1 Knockdown duration -1% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 2 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -2% IMM +2 RES +2 Knockdown duration -2% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 3 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -3% IMM +3 RES +3 Knockdown duration -3% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 4 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -4% IMM +4 RES +4 Knockdown duration -4% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 5 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -5% IMM +5 RES +5 Knockdown duration -5% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 6 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -6% IMM +6 RES +6 Knockdown duration -6% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 7 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -7% IMM +7 RES +7 Knockdown duration -7% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 8 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -8% IMM +8 RES +8 Knockdown duration -8% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 9 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -9% IMM +9 RES +9 Knockdown duration -9% ATK increased equal to [STR] * 0.3 ATK increased equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 10 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -10% IMM +10 RES +10 Knockdown Duration -10% ATK increases equal to [STR] * 0.3 ATK increases equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
| 11 | Duration : 400 seconds A.R. +1 Melee ATK +20% DMG from Shooting -11% IMM +11 RES +11 Knockdown Duration -11% ATK increases equal to [STR] * 0.3 ATK increases equal to [CON] * 0.2 In the case of [Raviel] D.R. +1 ATK +50% |
Used by stances
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