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Skills
Fairreel
ID 21552
It quickly cuts through the enemy's vital points at a speed that the eye cannot follow.
- Type
- MELEE
- Target
- Up to 7 enemies within 11m in front x 5m in width
- Cast time (ms)
- 867
- Cooldown (ms)
- 20,000
- Duration (ms)
- 3,930
- SP cost
- 750
- Consumed item
- Ancient Star Orb
- Consumed quantity
- 5
- Minimum range
- 1
- Maximum range
- 1,100
- Hits
- 1
- Aggro
- 159
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Fretensis] Lv.20 |
| 1 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 2 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 3 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 4 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 5 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 6 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 7 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 8 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 9 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 10 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
| 11 | 100% chance to inflict [Wound] on enemy Ignores status resistance Against enemies in [Wound] status, ignores DEF equal to [Wound] Lv * [STR] * 0.6 |
