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Shaemon

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Skills

Shaemon

ID 21564

Advances while defeating all enemies in front of you.

Type
MELEE
Target
Up to 10 enemies within 13 m in front x 4 m in width
Cast time (ms)
1,000
Cooldown (ms)
15,000
Duration (ms)
2,100
SP cost
350
Consumed quantity
0
Minimum range
0
Maximum range
1,300
Hits
1
Aggro
220

Skill levels

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LevelEffect
0Required Stance: [Wrath Guard] Lv.20
1Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
2Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
3Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
4Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
5Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
6Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
7Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
8Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
9Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
10Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)
11Ignores Evasion
Damage against Evasion-type enemy PC increases 1% per 1 unit of target's Evasion
Additional Skill Damage multiplied by ([Slayer] Lv*0.15 + Additional [DEX]*0.025)
Ignores an additional Defense of ([Slayer] Lv*3 + Additional [DEX]*0.8) (halved if target is PC)

Used by stances

StanceType
Wrath GuardMELEE
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