Browse categories
Skills
Discordia
ID 22001
Throwing the Javelin to enemy quickly.
- Type
- MELEE
- Target
- 1 enemiy within max range 13m
- Cast time (ms)
- 500
- Cooldown (ms)
- 7,000
- Duration (ms)
- 2,130
- SP cost
- 540
- Consumed quantity
- 0
- Minimum range
- 200
- Maximum range
- 1,300
- Hits
- 1
- Aggro
- 130
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Gae Bulg] Lv.1 |
| 1 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 2 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 3 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 4 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 5 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 6 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 7 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 8 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 9 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 10 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
| 11 | Ignore Evasion Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion When cast on an enemy, increases the enemy's [Wound Aggravation] level by 10 Ignore Status Resistance Based on [Wound Aggravation] level, ignore enemy Immunity equal to 1 + 2% of (additional) [STR] (up to 50 + 100% of (additional) [STR]) Skill damage increases based on [Wound Aggravation] level (up to 3.5x) |
Used by stances
| Stance | Type |
|---|---|
| Gea Bulg | MELEE |
