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Skills
Seismic Wave
ID 24103
Strikes the ground to generate a powerful seismic wave.
- Type
- MELEE
- Target
- Up to 12 enemies 15m away and within 10m
- Cast time (ms)
- 3,000
- Cooldown (ms)
- 20,000
- Duration (ms)
- 3,266
- SP cost
- 350
- Consumed quantity
- 0
- Minimum range
- 0
- Maximum range
- 1,500
- Hits
- 1
- Aggro
- 150
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Wild Hammer] Lv.10 |
| 1 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 2 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 3 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 4 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 5 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 6 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 7 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 8 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 9 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 10 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
| 11 | Ignores Block Pressing again during Casting releases the skill instantly The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x) At full Casting, Skill Damage x2 Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF) |
Used by stances
| Stance | Type |
|---|---|
| Wild Hammer | MELEE |
