Game database / Skills

Pulverize

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Skills

Pulverize

ID 24104

Uses the centrifugal force of the hammer to crush all surrounding enemies.

Type
MELEE
Target
Targets up to 9 enemies within 6m
Cast time (ms)
3,000
Cooldown (ms)
25,000
Duration (ms)
4,833
SP cost
320
Consumed quantity
0
Minimum range
0
Maximum range
100
Hits
5
Aggro
200

Skill levels

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LevelEffect
0Required Stance: [Wild Hammer] Lv.15
1Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
2Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
3Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
4Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
5Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
6Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
7Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
8Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
9Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
10Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)
11Ignores Block
Pressing again during Casting releases the skill instantly
The longer the Casting, the more Knockdown range, Knockdown time, and Skill Damage increase (up to 4x)
At full Casting, Skill Damage x2
Ignores additional enemy DEF based on Casting Time and own DEF (up to 30% of caster's DEF)

Used by stances

StanceType
Wild HammerMELEE
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