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Skills
Explosion Gloves
ID 25058
Mounts explosive on the glove of the left hand. Normal attacks have a chance to cause an explosion that deals additional damage. Damage is doubled against downed enemies. Reuse deactivates the buff.
- Type
- BUFF
- Target
- Applies to self only
- Cast time (ms)
- 0
- Cooldown (ms)
- 0
- Duration (ms)
- 200
- SP cost
- 200
- Consumed item
- Ancient Star Orb
- Consumed quantity
- 5
- Minimum range
- 0
- Maximum range
- 100
- Hits
- 0
- Aggro
- 0
Skill levels
| Level | Effect |
|---|---|
| 0 | Character Basic Skill |
| 1 | Melee ATK +2%, Accuracy +1 Critical +1 A.R. +1 1% chance to trigger DEF-ignoring explosion on normal attack 2x damage to downed enemies on normal attack |
| 2 | Increases melee ATK by 4%,ACC +2 Critical +2 A.R. +1 Normal Attacks have a 2% chance to explode, ignoring Defense Normal Attacks deal 2x DMG on downed enemies. |
| 3 | 6% increased melee ATK, +3 Critical ACC +3 A.R. +1 3% chance to explode with Normal Attacks, ignoring Armor Damage doubled when Normal Attacks were made against downed enemies. |
| 4 | Melee ATK +8%,ACC +4 Critical +4 A.R. +1 Normal Attacks have a 4% chance to explode, ignoring Defense Normal Attacks deal 2x Damage when Normal Attacks |
| 5 | 10% increased melee ATK, +5 Critical Rate, +5 A.R, +1 5% chance to explode with Normal Attacks, ignoring Defense Damage doubled when attacking downed enemies. |
| 6 | 12% increased melee ATK, +6 Critical Rate, +6 A.R, +1 6% chance to explode with Normal Attacks, ignoring Armor Damage when attacking downed enemies, 2x DMG |
| 7 | Melee ATK increased by 14%,ACC +7 Critical +7 A.R. +1 Normal Attacks have a 7% chance to explode, ignoring Armor Normal Attacks deal 2x DMG when attacking downed enemies. |
| 8 | 16% increased melee ATK, +8 Critical ACC +8 A.R. +1 8% chance to explode with a Normal Attack, ignoring Armor Damage doubled against downed enemies |
| 9 | 18% increased melee ATK, +9 Critical ACC +9 A.R. +1 9% chance to explode with a Normal Attack, ignoring Armor Damage doubled when attacking downed enemies |
| 10 | 20% increased melee ATK, +10 Critical ACC +10 A.R. +1 10% chance to explode with a Normal attack, ignoring Defense Damage doubled when attacking downed enemies |
| 11 | 20% increased melee ATK, +10 ACC +10 Critical +10 A.R. +1 11% chance to explode with a Normal attack, ignoring Defense Damage doubled when attacking downed enemies |
Used by stances
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