Game database / Skills

Bel Contrante

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Skills

Bel Contrante

ID 25279

Use psychic magic at the designated location to gather enemies in the center.

Type
MAGIC
Target
Max Range 14m / Radius 5m / Max 8 People
Cast time (ms)
1,200
Cooldown (ms)
10,000
Duration (ms)
1,800
SP cost
300
Consumed quantity
0
Minimum range
0
Maximum range
1,400
Hits
5
Aggro
100

Skill levels

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LevelEffect
0Required Stance:[Serenity] Lv.10
1On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
2On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
3On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
4On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
5On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
6On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
7On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
8On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
9On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
10On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area
11On hit, the target enemy gets [Lapin] status
When the Stance Skill [Franticness] hits the target, ignores 3 points of elemental resistance of enemies in [Lapin] status
Ignores 3 points of elemental resistance of enemies in [Three Parts] status
Targets that can be knocked back gather at the center of the designated area

Used by stances

StanceType
SerenityMAGIC
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