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Skills
Into the Sanctuary
ID 25296
Slash the designated target in a row, fire indiscriminately, and then subdue the enemy with a final slash.
- Type
- MELEE
- Target
- 3 enemies within 10m of maximum range
- Cast time (ms)
- 1,000
- Cooldown (ms)
- 15,000
- Duration (ms)
- 4,067
- SP cost
- 150
- Consumed quantity
- 0
- Minimum range
- 0
- Maximum range
- 1,000
- Hits
- 10
- Aggro
- 47
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Carrier] Lv.25 |
| 1 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 2 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 3 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 4 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 5 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 6 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 7 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 8 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 9 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 10 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
| 11 | Damage increases in proportion to the number of people hit When the number of people hit is more than 50% of the maximum number of people, 1.5 times ~ 3 times increase |
Used by stances
| Stance | Type |
|---|---|
| Carrier | HYBRID |
