Game database / Skills

Thirst for Blood

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Skills

Thirst for Blood

ID 30504

Draws the life force of nearby enemies with a blood-hungry blade. The absorbed vitality enhances your defensive abilities.

Type
MELEE
Target
Up to 7 enemies within a range of 7m.
Cast time (ms)
960
Cooldown (ms)
15,000
Duration (ms)
2,400
SP cost
400
Consumed quantity
0
Minimum range
0
Maximum range
100
Hits
7
Aggro
215

Skill levels

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LevelEffect
0Required Stance: [Desire Level] Lv.20
1On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
2On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
3On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
4On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
5On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
6On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
7On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
8On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
9On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
10On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)
11On successful skill cast, changes to the 'Blood Bracelet' buff
If the target is in 'Bleeding' status, recovers HP equal to 10% of damage dealt
If the target is in 'Bleeding' status, damage increases by 2 times
Against an enemy PC in 'Bleeding' status, Ignore Defense increases by an additional amount equal to STR * 0.5 (up to 75)
The higher the enemy's current HP rate, the higher the damage (up to +50%)

Used by stances

StanceType
DesireMELEE
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