Browse categories
Skills
Leschit
ID 30562
Crushes three clustered enemies with a powerful attack.
- Type
- MELEE
- Target
- Up to 3 adjacent enemies
- Cast time (ms)
- 0
- Cooldown (ms)
- 11,000
- Duration (ms)
- 2,380
- SP cost
- 560
- Consumed quantity
- 0
- Minimum range
- 0
- Maximum range
- 250
- Hits
- 5
- Aggro
- 342
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Belief] Level 10 |
| 1 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 2 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 3 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 4 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 5 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 6 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 7 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 8 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 9 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 10 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
| 11 | Ignore Evasion Against Evasion-type PC enemies: every 1 point of Evasion Rate increases damage by 1% 50% chance to inflict [Critical Wound] on the enemy |
