Game database / Skills

Sonico

Browse categories

Skills

Sonico

ID 30689

Fires 3 rounds at a speed invisible to the naked eye, attacking the target.

Type
SHOOT
Target
Max 10 enemies, within 25 meters ahead x 3 meters wide
Cast time (ms)
1,733
Cooldown (ms)
31,000
Duration (ms)
1,933
SP cost
0
Consumed quantity
0
Minimum range
0
Maximum range
2,500
Hits
3
Aggro
100

Skill levels

View all →
LevelEffect
0Required Stance : [Cacciare] Lv. 20
1Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
2Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
3Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
4Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
5Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
6Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
7Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
8Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
9Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
10Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1
11Monsters receive additional ignored Defense equal to Gun[Skill] * 0.5 (up to 100)
Skill damage increases based on 'Celerity' level (up to 3x, for PCs up to 1.5x)
Skill damage x2 against enemies with 'Abet' status (x1.5 for PCs)
If 'Celerity' is level 5 or higher, guaranteed Critical
On casting a spell, 'Celerity' +1

Used by stances

StanceType
CacciareSHOOT
← Back to skills

Rising database

Record details