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Maledisite

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Skills

Maledisite

ID 30914

It mercilessly slashes the designated target and slashes it.

Type
MELEE
Target
1 nearby enemy
Cast time (ms)
0
Cooldown (ms)
30,000
Duration (ms)
3,400
SP cost
820
Consumed quantity
0
Minimum range
0
Maximum range
200
Hits
12
Aggro
170

Skill levels

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LevelEffect
0Required Stance: [Tyrving] Lv.15
1Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
2Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
3Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
4Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
5Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
6Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
7Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
8Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
9Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
10Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
11Ignores Evasion
Against Evasion-type enemies, damage increases 1% per 1 unit of Evasion
While in 'Berserker' status, the lower the enemy's HP, the more damage increases (up to 2x)
On killing an enemy PC, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'
On hitting an enemy monster, reduces the cooldown of all attack skills by 7 sec, except 'Maledicite'

Used by stances

StanceType
TirvingMELEE
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