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Skills
EMP-0314
ID 30940
Sends a high-energy particle wave from Truman's Machine Island, releasing it around itself. Enemy PCs and Misa characters within range receive the 'Shock' status
- Type
- SHOOT
- Target
- Up to 15 enemies within a range of 10m
- Cast time (ms)
- 367
- Cooldown (ms)
- 30,000
- Duration (ms)
- 2,267
- SP cost
- 1,500
- Consumed item
- Ancient Star Orb
- Consumed quantity
- 10
- Minimum range
- 0
- Maximum range
- 100
- Hits
- 5
- Aggro
- 200
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Railgun] Lv.25 |
| 1 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 2 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 3 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 4 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 5 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 6 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 7 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 8 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 9 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 10 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
| 11 | When hitting an enemy PC, the caster gains [Discharge] Additionally ignores enemy PC Defense based on [Clockwork] level (max 60) The fewer the number of hits, the higher Skill Damage becomes, up to 3x When cast, [Clockwork] -15 levels |
Used by stances
| Stance | Type |
|---|---|
| Railgun | SHOOT |
