Game database / Skills

Requiem Carmesh

Browse categories

Skills

Requiem Carmesh

ID 35641

Performs a rapid, continuous attack that overwhelms the target.

Type
MELEE
Target
1 nearby enemy
Cast time (ms)
500
Cooldown (ms)
29,000
Duration (ms)
3,866
SP cost
550
Consumed item
Ancient Star Orb
Consumed quantity
20
Minimum range
0
Maximum range
350
Hits
13
Aggro
0

Skill levels

View all →
LevelEffect
0Required Stance: [Espina Rosa] Level 20
1[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
2[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
3[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
4[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
5[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
6[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
7[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
8[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
9[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
10[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)
11[Cannot be hit] when cast
When casting [Rapid] -4
Ignore additional enemy monster defense by (total [AGI] * 0.5)
Ignores additional enemy PC defense by (additional [AGI] * 0.3)
When in [Curtain Call] state, skill damage to monsters is 4x
In [Rapid] state, skill damage is 4x (3x for PC)

Used by stances

StanceType
Espina RosaMELEE
← Back to skills

Rising database

Record details