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Skills
Adagio
ID 36003
When an enemy comes into sight, a trap is set that activates and rushes at the enemy, causing a violent explosion. The trap cannot detect flying enemies.
- Type
- BUILD
- Target
- Applied to targeted location
- Cast time (ms)
- 0
- Cooldown (ms)
- 0
- Duration (ms)
- 2,033
- SP cost
- 75
- Consumed item
- Ancient Star Orb
- Consumed quantity
- 3
- Minimum range
- 50
- Maximum range
- 150
- Hits
- 0
- Aggro
- 0
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Gunmaestro] Level 15 |
| 1 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 2 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 3 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 4 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 5 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 6 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 7 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 8 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 9 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 10 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
| 11 | Charge time 30 seconds Charges once after use Can install up to 5 at the same time Damage increases based on Skill Level, Additional Agility, and Additional Dexterity 80% chance to inflict enemy with [Ankle Injury] Ignores abnormal status resistance |
Used by stances
| Stance | Type |
|---|---|
| Gunmaestro | SHOOT |
