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Resection

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Skills

Resection

ID 36903

Excise the surgical area. Applies [Excision] to both ally and enemy targets.

Type
MELEE
Target
Max range 3 meters / radius 3 meters / up to 24 targets, including enemies and allies
Cast time (ms)
1,033
Cooldown (ms)
60,000
Duration (ms)
2,400
SP cost
250
Consumed quantity
0
Minimum range
0
Maximum range
300
Hits
4
Aggro
50

Skill levels

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LevelEffect
0Required Stance: [Surgery] Lv.10
1Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
2Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
3Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
4Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
5Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
6Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
7Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
8Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
9Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
10Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance
11Duration 120 sec
Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon
When the [Temperance] effect ends, gain the [Attack Rebound] effect
30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health]
Ignores abnormal status resistance

Used by stances

StanceType
SurgeryMELEE
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