Browse categories
Skills
Resection
ID 36903
Excise the surgical area. Applies [Excision] to both ally and enemy targets.
- Type
- MELEE
- Target
- Max range 3 meters / radius 3 meters / up to 24 targets, including enemies and allies
- Cast time (ms)
- 1,033
- Cooldown (ms)
- 60,000
- Duration (ms)
- 2,400
- SP cost
- 250
- Consumed quantity
- 0
- Minimum range
- 0
- Maximum range
- 300
- Hits
- 4
- Aggro
- 50
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Surgery] Lv.10 |
| 1 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 2 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 3 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 4 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 5 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 6 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 7 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 8 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 9 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 10 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
| 11 | Duration 120 sec Allied targets: Attack Power +30%, Attack Power to Monster +20%, Critical Hit Chance +20%, All Penetration +10, grants additional effects based on equipped weapon When the [Temperance] effect ends, gain the [Attack Rebound] effect 30% chance to apply [Temperance] to enemy targets, chance increases in proportion to Tom's [Strength] or [Health] Ignores abnormal status resistance |
Used by stances
| Stance | Type |
|---|---|
| Surgery | MELEE |
