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Skills
Field clearing
ID 37604
Remove obstacles that get in the way of combat.
- Type
- SHOOT
- Target
- Up to 5 enemies within a range of 17m x 25 degrees in front of you
- Cast time (ms)
- 1,233
- Cooldown (ms)
- 18,000
- Duration (ms)
- 1,300
- SP cost
- 700
- Consumed item
- Metal Shell Ammo
- Consumed quantity
- 10
- Minimum range
- 0
- Maximum range
- 1,700
- Hits
- 2
- Aggro
- 90
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Vanguard Order] Lv.15 |
| 1 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 2 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 3 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 4 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 5 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 6 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 7 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 8 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 9 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 10 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
| 11 | When hitting a target in [Front Sight] status, enemy's [Aimed] +1 level Resists abnormal status Ignores additional defense proportional to enemy's [Aimed] level (up to 30) Skill damage proportional to enemy's [Aimed] level, up to 4x |
Used by stances
| Stance | Type |
|---|---|
| Vanguard Order | SHOOT |
