Browse categories
Skills
Command - Elimination
ID 37605
Eliminate enemies with powerful attacks with perfect aim.
- Type
- SHOOT
- Target
- 1 enemy within 4m - 20m range
- Cast time (ms)
- 5,000
- Cooldown (ms)
- 19,000
- Duration (ms)
- 2,700
- SP cost
- 920
- Consumed item
- Metal Shell Ammo
- Consumed quantity
- 4
- Minimum range
- 400
- Maximum range
- 2,000
- Hits
- 4
- Aggro
- 200
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Vanguard Order] Lv.20 |
| 1 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 2 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 3 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 4 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 5 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 6 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 7 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 8 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 9 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 10 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
| 11 | When attack hits target in [Front Sight] status, enemy's [Aimed] level increases by 1 Abnormal Status Resistance Ignores additional defense power in proportion to enemy's [Aimed] level (max 30) Skill damage up to 4x in proportion to enemy's [Aimed] level Damage increases in proportion to casting time |
Used by stances
| Stance | Type |
|---|---|
| Vanguard Order | SHOOT |
