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Skills
Grenade Shot
ID 37902
Fires a shotgun round that causes an explosion at the designated location.
- Type
- SHOOT
- Target
- Range 9m / Radius 4m / Maximum 5 people
- Cast time (ms)
- 1,400
- Cooldown (ms)
- 18,000
- Duration (ms)
- 1,800
- SP cost
- 920
- Consumed item
- Metal Shell Ammo
- Consumed quantity
- 1
- Minimum range
- 0
- Maximum range
- 900
- Hits
- 1
- Aggro
- 166
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Incucio] Lv.15 |
| 1 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 2 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 3 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 4 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 5 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 6 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 7 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 8 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 9 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 10 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
| 11 | Ignores 20% of enemy Guard 25% chance to inflict [Burn] on the enemy Skill damage increases based on the enemy's Guard (3 times for monsters) |
Used by stances
| Stance | Type |
|---|---|
| Incracio | SHOOT |
