Game database / Skills

Tourbillon

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Skills

Tourbillon

ID 39304

Creates a whirlpool of ice that attracts nearby enemies to attack.

Type
MELEE
Target
Maximum firing range 4m / Radius 6m / Maximum 5 persons
Cast time (ms)
1,433
Cooldown (ms)
16,000
Duration (ms)
2,733
SP cost
600
Consumed item
Ancient Star Orb
Consumed quantity
5
Minimum range
0
Maximum range
400
Hits
5
Aggro
120

Skill levels

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LevelEffect
0Required Stance: [Glasea Jard] Lv.15
130% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
230% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
330% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
430% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
530% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
630% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
730% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
830% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
930% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
1030% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5
1130% chance enemy gets [Pain]
Targets that can be Knocked back gather at the center of the designated area
When skill hits target for the 3rd time, ignores additional enemy DEF (additional [STR]*1+50)
While in [Tangpet Nezu] status, when skill hits target for the 3rd time, Skill DMG x1.5

Used by stances

StanceType
Glacial GardeMELEE
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