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Fleche

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Skills

Fleche

ID 39433

Delivers rapid, precise consecutive strikes to exploit enemy openings.

Type
MELEE
Target
1 nearby enemy
Cast time (ms)
0
Cooldown (ms)
0
Duration (ms)
2,100
SP cost
650
Consumed item
Ancient Star Orb
Consumed quantity
5
Minimum range
0
Maximum range
200
Hits
4
Aggro
90

Skill levels

View all →
LevelEffect
0Required Stance: [Pointe Garde] Lv.15
1Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
2Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
3Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
4Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
5Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
6Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
7Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
8Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
9Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
10Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)
11Ignore Evasion
Damage to Evasion-type enemy PCs increases 1% for every 1% of target's Evasion
Recharge Time: 10 sec
Starts recharging after being used at least once
Can be used up to 2 times
When the skill hits for the 3rd time, additionally ignores enemy Defense (additional [STR]*1 + 50)

Used by stances

StanceType
Pointe GardeMELEE
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