Game database / Skills

Strategic Concealment

Browse categories

Skills

Strategic Concealment

ID 39467

Quickly moves a short distance using Atlas's Power and empowers weapon types.

Type
BUFF
Target
Applies to oneself when you specify the ground.
Cast time (ms)
0
Cooldown (ms)
20,000
Duration (ms)
933
SP cost
460
Consumed item
Ancient Star Orb
Consumed quantity
8
Minimum range
0
Maximum range
600
Hits
0
Aggro
0

Skill levels

View all →
LevelEffect
0Required Stance: [Sentinel] Lv. 10
1Duration: 15 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical 1
Casting Time -15%
[Shooting] Ignore Defense +5%
[Stability Compensation] On a non-Critical hit, apply a portion (50% ~ 80%) of 'Flechette' damage
2Duration: 16 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +1
Critical Max +2
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
3Duration: 17 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +1
Critical Max +3
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
4Duration: 18 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +2
Critical Max +4
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
5Duration: 19 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +2
Critical Max +5
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
6Duration: 20 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +3
Critical Max +6
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
7Duration: 21 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +3
Critical Max +7
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
8Duration: 22 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +4
Critical Max +8
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
9Duration: 23 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +4
Critical Max +9
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
10Duration: 24 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +5
Critical Max +10
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)
11Duration: 25 seconds
When cast, gain [Hit Immunity]
Detects enemies in Stealth within 12m
Critical +5
Critical Max +11
Casting Time -15%
[Shooting] Ignore DEF +5%
[Stability Support] When Critical does not activate, apply a portion of 'Flechette' damage (50% ~ 80%)

Used by stances

StanceType
SentinelSHOOT
← Back to skills

Rising database

Record details