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Skills
Bria Carmor
ID 39696
Destroy the enemy's strong position
- Type
- MELEE
- Target
- Targets nearby enemies, 3m radius, up to 3 enemies in range
- Cast time (ms)
- 0
- Cooldown (ms)
- 0
- Duration (ms)
- 2,033
- SP cost
- 200
- Consumed quantity
- 0
- Minimum range
- 1
- Maximum range
- 150
- Hits
- 3
- Aggro
- 150
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance:[Berfoser] Lv.10 |
| 1 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 2 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 3 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 4 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 5 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 6 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 7 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 8 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 9 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 10 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
| 11 | Casting grants [Dushir] Ignores Blocking Ignores half of enemy's shield defense 15% chance the enemy receives [Critical Wound] 1.5x chance for Monsters Ignores status resistance Cooldown 15 sec Can be used up to 2 times Recharges when used more than 1 time Casting increases enemy [Overwhelm] +1 level Ignores up to 30 defense based on enemy [Overwhelm] level Skill damage up to 2x based on enemy [Overwhelm] level While the enemy is in [Critical Wound] status, skill damage to PC is 1.5x |
Used by stances
| Stance | Type |
|---|---|
| Berfoser | MELEE |
