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Skills
Helis
ID 39711
Creates a deep wound in the enemy and injects the power of darkness
- Type
- MELEE
- Target
- Target nearby enemies, up to 5 within a 3.5m radius
- Cast time (ms)
- 0
- Cooldown (ms)
- 14,000
- Duration (ms)
- 2,033
- SP cost
- 400
- Consumed item
- Ancient Star Orb
- Consumed quantity
- 10
- Minimum range
- 1
- Maximum range
- 200
- Hits
- 4
- Aggro
- 100
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance: [Lasher] Lv.10 |
| 1 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 2 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 3 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 4 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 5 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 6 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 7 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 8 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 9 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 10 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
| 11 | Ignores Evasion Against Evasion-build enemy PCs, every 1 Evasion Rate increases damage by 1% 10% chance to inflict [Fear] on enemy PCs Ignores Status Resistance On cast, inflicts [Proliferating Wound] +3 levels on the enemy Based on the enemy's [Proliferating Wound] level, ignores up to 90 additional DEF Based on the enemy's [Proliferating Wound] level, skill damage up to 2.5 times (halved against PC) The fewer targets hit, the higher the skill damage to monsters, up to 2 times |
Used by stances
| Stance | Type |
|---|---|
| Lasher | MELEE |
