Game database / Skills

Midnight Flare

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Skills

Midnight Flare

ID 39884

Fires a flashbang, temporarily impairing the vision of nearby enemies.

Type
SHOOT
Target
Range 15m-20m / Radius 12m / Max 10 Targets
Cast time (ms)
700
Cooldown (ms)
26,000
Duration (ms)
1,933
SP cost
520
Consumed item
Ancient Star Orb
Consumed quantity
15
Minimum range
1,500
Maximum range
2,000
Hits
1
Aggro
150

Skill levels

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LevelEffect
0Stance :[Culverin] Level 10
150% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
250% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
350% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
450% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
550% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
650% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
750% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
850% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
950% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
1050% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x
1150% chance to inflict [Darkness] on enemy PC
Cancels enemy stealth and grants [Intimidation] to the PC whose stealth was canceled (ignores abnormal status resistance)
While in [Ballistics - Siege] state, skill damage increases by 2x (halved for PC)
The more targets hit, the higher the skill damage, up to 2x

Used by stances

StanceType
CulverinSHOOT
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