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Skills
Ekdikesis
ID 39932
Summon part of the world of death through Karon.
- Type
- MELEE
- Target
- Front 13m x Width 7m, up to 8 enemies
- Cast time (ms)
- 1,366
- Cooldown (ms)
- 0
- Duration (ms)
- 2,366
- SP cost
- 500
- Consumed item
- Ancient Star Orb
- Consumed quantity
- 18
- Minimum range
- 0
- Maximum range
- 1,300
- Hits
- 4
- Aggro
- 0
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance:[Bernante] Lv. 15 |
| 1 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 2 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 3 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 4 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 5 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 6 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 7 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 8 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 9 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 10 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
| 11 | [Paracal] Skill Damage x3 while in this status [Seal of Death] Skill Damage to enemy monsters in this status x5 [Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90 Additionally ignores 20 armor of humanoid enemies Cooldown: 17 seconds Can be used up to 2 times Recharges upon use if 1 or more charges remain |
Used by stances
| Stance | Type |
|---|---|
| Bernante | MELEE |
