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Ekdikesis

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Skills

Ekdikesis

ID 39932

Summon part of the world of death through Karon.

Type
MELEE
Target
Front 13m x Width 7m, up to 8 enemies
Cast time (ms)
1,366
Cooldown (ms)
0
Duration (ms)
2,366
SP cost
500
Consumed item
Ancient Star Orb
Consumed quantity
18
Minimum range
0
Maximum range
1,300
Hits
4
Aggro
0

Skill levels

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LevelEffect
0Required Stance:[Bernante] Lv. 15
1[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
2[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
3[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
4[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
5[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
6[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
7[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
8[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
9[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
10[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain
11[Paracal] Skill Damage x3 while in this status
[Seal of Death] Skill Damage to enemy monsters in this status x5
[Seal of Death] Additionally ignores enemy monster armor in proportion to level, up to 90
Additionally ignores 20 armor of humanoid enemies
Cooldown: 17 seconds
Can be used up to 2 times
Recharges upon use if 1 or more charges remain

Used by stances

StanceType
BernanteMELEE
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