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Basken

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Skills

Basken

ID 39963

Suddenly charge and attack the target, then attack to Taunt.

Type
MELEE
Target
1 enemy within a 15m range
Cast time (ms)
500
Cooldown (ms)
25,000
Duration (ms)
1,667
SP cost
350
Consumed quantity
0
Minimum range
0
Maximum range
1,500
Hits
2
Aggro
350

Skill levels

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LevelEffect
0Required : [Kopyaci] Level 15
1On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
2On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
3On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
4On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
5On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
6On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
7On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
8On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
9On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
10On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.
11On hit, 60% chance to [Stun] enemy PCs.
While casting, become [Invulnerable].
When cast in [Hartlmark - Guard Stance], apply [Enmity] to enemies.
When cast on monsters in [Hartlmark - Guard Stance], you move to #1 on the threat list.
When cast in [Hartlmark - Assault Stance], cooldown -10s.
While in [Hartlmark - Assault Stance], skill damage to monsters x4.
While under [Hartlmark], skill damage x2.
Additionally ignores Defense equal to total [CON] * 0.5 (vs PCs: total [CON] * 0.375).
Killing an enemy PC resets the cooldown of all other skills.

Used by stances

StanceType
KopyaciMELEE
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