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Sonico

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Skills

Sonico

ID 39974

Fires 3 rounds at a speed invisible to the naked eye, attacking the target.

Type
SHOOT
Target
Up to 10 enemies in the area 25m x 4m ahead.
Cast time (ms)
1,733
Cooldown (ms)
31,000
Duration (ms)
1,933
SP cost
750
Consumed item
Large Caliber Bullet
Consumed quantity
3
Minimum range
0
Maximum range
2,500
Hits
3
Aggro
100

Skill levels

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LevelEffect
0Required Stance : [Cacciare] Lv. 20
1Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
2Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
3Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
4Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
5Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
6Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
7Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
8Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
9Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
10Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1
11Ignores additional Defense equal to total [Technique] * 0.5 against monsters.
Skill Damage increases in proportion to [Celerity] level (up to 3x; vs PCs up to 1.5x).
2x Skill Damage to enemies under [Abate] (1.5x vs PCs).
If [Celerity] is Lv.5 or higher, Critical is disabled.
If [Celerity] is Lv.5 or higher, Skill Damage increases by your Critical Additional Damage value.
On cast, [Celerity] +1

Used by stances

StanceType
CacciareSHOOT
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