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Skills
Wirman
ID 39977
Detonate a special shell in front, dealing damage
- Type
- SHOOT
- Target
- Up to 8 enemies within 10m forward range, 80 degree angle
- Cast time (ms)
- 667
- Cooldown (ms)
- 13,000
- Duration (ms)
- 2,567
- SP cost
- 220
- Consumed item
- Metal Shell Ammo
- Consumed quantity
- 12
- Minimum range
- 0
- Maximum range
- 800
- Hits
- 3
- Aggro
- 80
Skill levels
| Level | Effect |
|---|---|
| 0 | Required Stance : [Cendreuse] Level 10 |
| 1 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 2 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 3 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 4 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 5 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 6 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 7 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 8 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 9 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 10 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
| 11 | While in [Rinuariabl] state Skill damage to monster x2 The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC) Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167 While in [Resyopeumang Stage 1] state Number of targets hit increases to 15 While in [Resyopeumang Stage 2] state Damage is the same at all ranges |
Used by stances
| Stance | Type |
|---|---|
| Cendreuse | SHOOT |
