Game database / Skills

Wirman

Browse categories

Skills

Wirman

ID 39977

Detonate a special shell in front, dealing damage

Type
SHOOT
Target
Up to 8 enemies within 10m forward range, 80 degree angle
Cast time (ms)
667
Cooldown (ms)
13,000
Duration (ms)
2,567
SP cost
220
Consumed item
Metal Shell Ammo
Consumed quantity
12
Minimum range
0
Maximum range
800
Hits
3
Aggro
80

Skill levels

View all →
LevelEffect
0Required Stance : [Cendreuse] Level 10
1While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
2While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
3While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
4While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
5While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
6While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
7While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
8While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
9While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
10While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges
11While in [Rinuariabl] state
Skill damage to monster x2
The closer to the enemy, the stronger the skill damage, up to x2 (up to x1.5 for PC)
Ignores additional monster DEF equal to the sum of [Technique] + [Dexterity] * 0.167

While in [Resyopeumang Stage 1] state
Number of targets hit increases to 15

While in [Resyopeumang Stage 2] state
Damage is the same at all ranges

Used by stances

StanceType
CendreuseSHOOT
← Back to skills

Rising database

Record details