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Items & equipment

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14,121 matching records

Ore

Refined Etretanium

White, silver ore specially available at beach town. Costly since it has small yield. This can be sold for Vis.

ID 21139

Material

Refined Holy Water Fragment

A crystal of water made by specially refining the Holy Beast fragments. It is used as a base material for crafting pure Holy Beast Fragments.

ID 210051

Quest (Consume)

Refined Holy Water of Armonia

Holy Water of Armonia which Anis has created by refining the Ruddy Armonium. It may cure the body exhausted by the curse of Abyss.

ID 40131

Ore

Refined Ionium

Flawless smooth White ore used as ingredients for several items. This can be sold for Vis.

ID 21136

the key

Refined Key [Deadlands]

Well-refined key of Deadlands

ID 21526

Other (consumption)

Refined Lumin Box

A box that grants 1 refined Lumin item Refined Garnet, Refined Zircon, Refined Pearl, Refined Bloodstone, Refined Peridot, Refined Tanzanite, Re…

ID 23515

Material

Refined Otite Fragment

A wind crystal made by specially refining Otite fragments. It is used as a base material for making pure otite shards.

ID 210052

Material

Refined Petrified Gas Fragment

A crystal of the earth made by specially refining petrified gas fragments. It is used as a base material for making pure petrified gas fragments.

ID 210053

Ore

Refined Quartz

Ore that has six crystal faces all over the new continent. Distinct crystal faces and shiny gloss can be used for gems. This can be sold for Vis.

ID 21137

Material

Refined Rhodolite Fragment

A crystal of fire made by specially refining rhodolite fragments. It is used as a base material for crafting pure rodolite shards.

ID 210050

Ore

Refined Talt

Tool set with different functions used for construction. This can be sold for Vis.

ID 21135

Hair Costume

Refinement Hair Style

A ponytail that fits to Guardian of Altare costume.

ID 17771

Ring

Reflect Skin Ring

A ring once worn [Reflect Skin] skill level increases +1. You must learn the specific skill in order to work.

ID 171137

Ring

Reflexion Ring

When equipped, the Lv.of the skill "Reflexion" increases by +1.

ID 171723

Ring

Refresh Mind Ring

Skill level [Refresh Mind] +1. Required skill: [Refresh Mind]

ID 16209

Ring

Refriger Wave Ring

Skill level [Refriger Wave] +1. Required skill: [Ice Wave]

ID 16112

Elite

Regeneration and Circulation

A daffodil that contains the will of God for regeneration rooted in a destroyed world. SP Auto-Recovery +130 Increases Attack to Demon-type ene…

ID 48304

Ring

Regenerator Construction Ring

Skill level [Regenerator Construction] +1. Required skill: [Regenerator Construction]

ID 171084

Hat Costume

Regimental Uniform Hat

Hat for standard Auch army attire.

ID 17616

Summon Stone

Region Accessory Stone

Stone that lets you choose a Region Accessory

ID 44175

Summon Stone

Region Armor Stone

Summon Stone that lets you obtain a Region Armor item

ID 44174

Belt

Region Belt

A prototype belt that was supposed to be given to Special Forces Legion. [Immunity +12] Enhanced, Enchanted, Socket Unprocessable

ID 45065

Special Bracelet

Region Bracelet

A special prototype bracelet prepared for the Legion special forces Cannot be Enhanced, Enchanted, or have a Socket drilled

ID 111044

Pendant

Region Controller

A prototype Controller prepared for the Legion special forces unit Cannot be Enhanced, Enchanted, or Socketed

ID 111059

Crescent

Region Crescent

A prototype Crescent intended to be given to the Legion special forces Cannot be Enhanced, Enchanted, or Socketed

ID 111034

Crossbow

Region Crossbow

A prototype Crossbow prepared for the Legion special forces Cannot be Enhanced, Enchanted, or Socketed

ID 111050

Cube

Region Cube

A Cube prototype prepared for the Legion special forces. Cannot be Empowered, Enchanted, or Socketed

ID 111061

Earring

Region Earrings

Prototype earrings that were scheduled to be given to Special Forces Legion. [Immunity +5, Penetration +5, ACC +5] Enhanced, Enchanted, Socket U…

ID 46058

Bracelet of Ice

Region Ice Bracelet

A prototype Ice Bracelet prepared for the Legion special forces Cannot be Enhanced, Enchanted, or Socketed

ID 111040

Knuckle

Region Knuckle

A prototype Knuckle intended to be given to the Legion special forces Cannot be Enhanced, Enchanted, or Socketed

ID 111036

Magic Scroll

Region Magic Book

Grimoire prototype prepared for the special forces Legion Cannot Empower, Enchant, or socket

ID 111056

Dagger

Region Mass

A Prototype Dagger intended to be given to the special combat unit Legion Cannot be Enhanced, Enchanted, or Socketed

ID 111031

Pendant

Region Pendant

Pendant prototype prepared for the special forces Legion Cannot Empower, Enchant, or socket

ID 111060

Rapier

Region Rapier

Rapier prototype intended for the special forces Legion Cannot Empower, Enchant, or socket

ID 111035

Sabre

Region Sabre

A prototype Sabre prepared for the Legion special forces Cannot be Enhanced, Enchanted, or have a Socket drilled

ID 111055

Great Sword

Region Slayer

Slayer prototype intended for the special forces Legion Cannot Empower, Enchant, or socket

ID 111033

Rising database

Record details