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Find combat styles, their requirements and the skills they unlock.
585 matching records
ETC
Architecture
An engineer stance specialized in ward construction with various purposes. It can play a variety of roles. Buildings are very resistant to magic…
ID 30410MAGIC
Arma
A magic stance that annihilates enemies based on the power of the abyss
ID 40812MELEE
Arnis
The advanced stance of the dagger. Devastates enemies with swift sword movements. How to Acquire: Can be purchased through the Expert Stance S…
ID 10660SHOOT
Arquebus
An attack stance featuring Jessie's unique strategy, able to unleash powerful wide-range attacks using an upgraded Hand Cannon
ID 40950MELEE
Arrite
A Stance designed by Nicole to annihilate the front line of the enemy in Region.
ID 40880SHOOT
Atalante
Angelic's combat Stance inheriting the magic power of the White Warden How to obtain: Available to everyone
ID 40911MAGIC
Atlas
A stance that harmonizes the power of the earth and self-developed martial arts over the ages to combat enemies.
ID 40500MAGIC
Aurel Lufes
The magic stance of the Empress of Ilisia, which directs the power of the golden electric shock to the enemy and attacks it.
ID 40206MELEE
Back Guard
The basic stance of swordsmanship. Balanced in offense and defense. Attack Speed and Blocking both grow steadily.
ID 10110MELEE
Back Guard
The basic stance of swordsmanship. Balanced in offense and defense. Attack Speed and Blocking both grow steadily.
ID 10390MELEE
Back Guard
The basic stance of swordsmanship. Balanced in offense and defense. Attack Speed and Blocking both grow steadily.
ID 10900MELEE
Back Guard
The basic stance of swordsmanship. Balanced in offense and defense. Attack Speed and Blocking both grow steadily.
ID 19000MELEE
Back Guard
The basic stance of swordsmanship. Balanced in offense and defense. Attack Speed and Blocking both grow steadily.
ID 19012MELEE
Backguard
stance_Desc_JPN04
ID 110110SHOOT
Barbatos
Moon's special marksmanship is said to use a special bullet made using the devil's claw.
ID 40807MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10002MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10003MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10004MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10005MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10006MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10007MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10008MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10009MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10010MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10011MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10012MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10013MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10014MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10015MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10016MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10017MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10021MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10022MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10024MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10027MELEE
Bare Knuckle
A bare-handed stance with no particular characteristics.
ID 10028